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The added rigour in the physics engine is perhaps the one factor which is most noticeable when you play the fifa 15 xbox 360– the ball really does go where you would expect it to after each touch (rather than along one of the usual eight directional pathways), which ramps up the sense of realism massively, along with the sense of feel and control.

It does require an initial adjustment period, but the end result is impressive. On top of this, the turning circle of the players has been tweaked along with their general agility; they can cope better while boxed in by defenders. Oh and some of the super-powered kinks of yesteryear – the unstoppable headers, the volleys from the corner of the fifa 15 ultimate team coins– have been ironed out, apparently.

The artificial intelligence engine has been junked and replaced, too. Whereas previously, computer players only reacted to what was taking place at any given moment in a match (so tended to play conservatively), now they have medium and long-term goals, so will, for example, start lumping long balls up to their forwards if they reach the latter stages of a match and are losing. Just like real footballers.
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